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Developer's Q&A With Mikael Forslind!

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Developer's Q&A With Mikael Forslind! Empty Developer's Q&A With Mikael Forslind!

April 10th 2015, 3:49 pm
Hello everyone! Monday's going to be a big day as one of the masterminds behind the upcoming indie title Alwa's Awakening will be answering some of your questions in this very thread! So if you have any questions you want to ask about the game or about developing games in general ask away!


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April 11th 2015, 6:37 pm
Will Alwa's Awakening come to the Wii U?

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April 12th 2015, 10:46 pm
When should development of Alwa's Awakening be finished lol? Smile

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April 13th 2015, 12:18 pm
What made you decide to become a developer?

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April 14th 2015, 1:22 pm
Keep the questions coming! Today is the big day! Wink


Last edited by Rukiafan on April 20th 2015, 12:43 am; edited 1 time in total

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Developer's Q&A With Mikael Forslind! Empty Re: Developer's Q&A With Mikael Forslind!

April 19th 2015, 5:50 pm
What was your inspiration for Alwa's Awakening?

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April 20th 2015, 12:12 pm
Does your development team have a name yet? I know that this isn't the same team that works at Zoink. Smile
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April 20th 2015, 12:27 pm
What is the first step of developing a video game?

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April 20th 2015, 1:18 pm
How hard is it to develop a good game with a limited budget?

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April 20th 2015, 1:28 pm
Will Alwa's Awakening come to the Wii U?

We would love to release on Nintendo Wii U! We are developing Alwa's Awakening with Wii U as our target platform. But it's up to Nintendo if we can release on Wii U and we haven't started talking to them yet.
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April 20th 2015, 1:34 pm
Aqua Cherry Blossom wrote:When should development of Alwa's Awakening be finished lol? Smile

Really hard to say but we just announced the game and we still have a lot more of development time left. I can't say a release day at the moment but if you go to our website there's a progress bar at the bottom where you can see how far we've come in the development process.
Nintendooh
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April 20th 2015, 1:39 pm
FM_Alchemist wrote:What made you decide to become a developer?

Actually my day job is a marketing manager for a gaming company so I'm already involved in game development but I felt I wanted to create something for myself where I get to be more involved in the production and the design of the game. I think it's fun and rewarding to challenge yourself by learning new things and creating a retro game is really fun. I've always been a huge fan of retro games!
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April 20th 2015, 1:45 pm
Kain wrote:What was your inspiration for Alwa's Awakening?

Alwa's Awakening draws inspiration from a plethora of games, mostly retro games from the NES era but also newer games, although most of them have a retro look as well Smile If I could sum Alwa's Awakening up in a (long) sentence I would say that - “Take the mood and setting from Solstice, mixed with the mechanics and design of Castlevania II: Simon’s Quest and the gameplay from Battle Kid and then you get Alwa's Awakening"
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April 20th 2015, 1:46 pm
Tsubasa wrote:Does your development team have a name yet? I know that this isn't the same team that works at Zoink. Smile

Actually we don't have a team name at the moment. But it's coming! It's really hard to come up with names though - any suggestions? Smile
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April 20th 2015, 1:50 pm
How many levels will Alwa's Awakening have?

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April 20th 2015, 1:51 pm
Clαππαd wrote:What is the first step of developing a video game?

I'm not an expert but I would say one should draft up a Design Document that explains everything in the game. The core mechanic, basic plot, what makes the game unique and how the game will be good/successful or whatever your goal is. Then either start working alone or present the document to people you want to work it.
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April 20th 2015, 1:58 pm
ToughGamer wrote:How hard is it to develop a good game with a limited budget?

The development part isn't that expensive. You need a decent computer and some programs. If you can't afford to buy programs there are always programs that are free or has demo versions you can use. Getting the game out on consoles you do need some money because you need ratings and things like that. You also need basic stuff like a webpage etc.

But what you really spend on a game is the amount of time it takes to actually create a game Smile
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April 20th 2015, 2:02 pm
DigiDestined wrote:How many levels will Alwa's Awakening have?

It'll have 5-6 unique worlds/levels. Each world will take a couple of hours to finish. You have to travel across the different worlds every now and then in order to progress.
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April 20th 2015, 2:03 pm
What's your favorite game genre?

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Developer's Q&A With Mikael Forslind! Rukiafan7

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Developer's Q&A With Mikael Forslind! Empty Re: Developer's Q&A With Mikael Forslind!

April 20th 2015, 2:13 pm
Someone on our Twitter feed asked ~ Why is Kragen the best enemy in the game?

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April 20th 2015, 2:21 pm
Rukiafan wrote:What's your favorite game genre?

The game we're making Smile Aventure games where you're out in this mysterious world, alone and you need to find items to progress. In recent years Dark Souls is one of my all-time favourites Smile
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April 20th 2015, 2:21 pm
Clαππαd wrote:Someone on our Twitter feed asked ~ Why is Kragen the best enemy in the game?

Because they're evil Very Happy
Trinity33
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April 20th 2015, 2:25 pm
Will there be any power ups in Alwa's Awakening?

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Developer's Q&A With Mikael Forslind! Empty Re: Developer's Q&A With Mikael Forslind!

April 20th 2015, 2:33 pm
Trinity33 wrote:Will there be any power ups in Alwa's Awakening?

Yeah. You'll find different objects throughout the journey that'll help you in the quest.
Nintendooh
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Developer's Q&A With Mikael Forslind! Empty Re: Developer's Q&A With Mikael Forslind!

April 20th 2015, 3:43 pm
Thank you everybody for all your questions! Smile

Make sure you follow us on Twitter or Facebook. We're called AlwasAwakening there

Thanks Smile

// Mikael Forslind
@MikaelForslind
Trinity33
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April 20th 2015, 4:59 pm
I can't wait for your game!

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April 20th 2015, 7:39 pm
Will there be an article covering this Q&A lol?

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