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20150409
8-bit Action!
Yesterday it was announced that the NES-style platformer Alwa's Awakening will be released on "modern systems" and is apparently inspired by classics such as Battle of Olympus and Solstice!
Developed by Alexander Berggren, Kevin Andersson, Mikael Forslind and Robert Kreese the game is far from completion, but already looks like a solid title! Here's a bit of information regarding this title:
There's no estimated release date as of yet, but we'll keep you informed of this title as more information becomes available! Are you looking forward to this upcoming title? Let us know in our comments below!
Source: Nintendo Life.
Yesterday it was announced that the NES-style platformer Alwa's Awakening will be released on "modern systems" and is apparently inspired by classics such as Battle of Olympus and Solstice!
Developed by Alexander Berggren, Kevin Andersson, Mikael Forslind and Robert Kreese the game is far from completion, but already looks like a solid title! Here's a bit of information regarding this title:
The story of how Alwa's Awakening came to be started in the autumn of 2014. After spending an evening at a friend's house playing NES Mikael started dreaming big about making his own game. Problem was – he had never made a game before. He realized he had to think this through and find people that could help him and step one was to get his thoughts down in a game design document. He started and within a few days there was a 14-page document detailing pretty much everything.
The plan was to first attract a pixel artist so the game mockup would look good. He sent the document to Alexander; a pixel artist he had heard of that he knew was really talented. Alex liked what he saw and said yes to do the graphics for the game. Great success! With a design document and a pixel artist on board it wasn't that hard to convince Robert Kreese to do the music for the game. Mikael had known Kreese for a couple of years since they both worked as organizers on RSM, which is the largest Retro Convention in Scandinavia. Now the team was almost complete! He just had to find someone to actually program the game…
If you don't really know that many programmers where do you turn? Twitter of course! A tweet was sent in both Swedish and English and by asking some prominent retro personalities it was reached by quite many. A few hours and many tweets later a few people had show interest but the most promising and interesting person was sitting just a few desks away. Mikael's co-worker Kevin jumped on board the project and suddenly we had a whole team!
There's no estimated release date as of yet, but we'll keep you informed of this title as more information becomes available! Are you looking forward to this upcoming title? Let us know in our comments below!
Source: Nintendo Life.
Comments
April 9th 2015, 1:43 pm
This looks so fun
I love 8-bit platformers
I love 8-bit platformers
April 9th 2015, 11:47 pm
Hi one of the developers of the game here!
@Staroceancrazy We would love to release the game on Wii U, we are not sure yet on which platforms the game will be released on. But follow us on Twitter (@AlwasAwakening) and stay updated! You could also look for an article here on this site as well.
@Amufungal Thank you for your kind comment!
@Staroceancrazy We would love to release the game on Wii U, we are not sure yet on which platforms the game will be released on. But follow us on Twitter (@AlwasAwakening) and stay updated! You could also look for an article here on this site as well.
@Amufungal Thank you for your kind comment!
April 10th 2015, 12:34 pm
Thanks for joining! It's been awhile since we've had a developer answering our members' questions, I really appreciate it.
April 10th 2015, 3:32 pm
Whoa! You're the developer for reals!Kevin Andersson wrote:Hi one of the developers of the game here!
@Staroceancrazy We would love to release the game on Wii U, we are not sure yet on which platforms the game will be released on. But follow us on Twitter (@AlwasAwakening) and stay updated! You could also look for an article here on this site as well.
@Amufungal Thank you for your kind comment!
It's an honor to meet you I just want to say that I hope your game releases on the Wii U because it sounds awesome!
April 11th 2015, 1:54 am
Yay! More (potential) indie games for Wii U!
April 12th 2015, 10:47 pm
This could be grand lol.
April 14th 2015, 1:21 pm
What happened to the Q&A?
April 14th 2015, 1:31 pm
Instant purchase if available for the Wii U or 3DS! =)
April 14th 2015, 2:29 pm
Oh no...did noone attend the Q&A?Rukiafan wrote:What happened to the Q&A?
April 14th 2015, 3:05 pm
The developer was MIA.GamerZack87 wrote:Oh no...did noone attend the Q&A?Rukiafan wrote:What happened to the Q&A?
April 14th 2015, 3:08 pm
Oh.Rukiafan wrote:The developer was MIA.GamerZack87 wrote:Oh no...did noone attend the Q&A?Rukiafan wrote:What happened to the Q&A?
April 14th 2015, 10:33 pm
That isn't very professionalGamerZack87 wrote:Oh.Rukiafan wrote:The developer was MIA.GamerZack87 wrote:Oh no...did noone attend the Q&A?Rukiafan wrote:What happened to the Q&A?
April 20th 2015, 11:37 am
Hi.
Mikael here, one of the developers. My sincere apologies for the mixup a week ago. I had a Twitter conversation going with @WiiWareWave and I must have misunderstood everything because I was waiting for a tweet confirming everything but I must have mixed things up. I am really sorry about that.
We're giving it another go in a couple of hours. So fire away with the questions!
Mikael here, one of the developers. My sincere apologies for the mixup a week ago. I had a Twitter conversation going with @WiiWareWave and I must have misunderstood everything because I was waiting for a tweet confirming everything but I must have mixed things up. I am really sorry about that.
We're giving it another go in a couple of hours. So fire away with the questions!
April 20th 2015, 11:48 am
No problem, I'm not the greatest at explaining things lol. Anyways your username is epic.Nintendooh wrote:Hi.
Mikael here, one of the developers. My sincere apologies for the mixup a week ago. I had a Twitter conversation going with @WiiWareWave and I must have misunderstood everything because I was waiting for a tweet confirming everything but I must have mixed things up. I am really sorry about that.
We're giving it another go in a couple of hours. So fire away with the questions!
April 20th 2015, 12:10 pm
@Nintendooh oh cool! I'll ask something too.
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It doesn't look like the developer specified any particular consoles.