- SkywardLAdmin
20120916
V.S.
eShop 72 focuses on the latest download releases, both new and classics, appearing on the Nintendo eShop (North America). Showing you how well they’re doing during the first 72 hours on the service from Thursday, September 13 9:00am, to Sunday, September 16 9:00am PDT.
Fractured Soul ($11.99) is the first eShop release and the second title to disable stereoscopic 3D (the first was Bomb Monkey). It was a DS project back in 2004. The development process is similar to the gameplay aspect, switching from one screen (decision) to another in order to progress. Endgame Studios has finally fulfilled their passionate platformer release on the Nintendo eShop with a 4 ½ star status and 30 ratings, 72 hours after launch. Expect a review in a few days.
Heavy Fire: Special Operation ($4.99) is the second eShop release. It’s an on-rails shooter where it features a sniper out in the open at close range. 72 hours after launch it received a 4 ½ star status with 12 ratings. Don’t expect a review.
BOOKSTORE DREAM ($1.99) is a DSiware release and it’s a bookstore simulator. If I was running a bookstore, I want the building to be filled with nothing but copies of The Legend of Zelda: Hyrule Historia. 72 hours after launch it received a 5 star status with 12 ratings.
Finally, MYSTICAL NINJA starring GOEMON ($2.99) is a Virtual Console release starring GOEMON. 72 hours after launch, unfortunately, it only received a 4 star status with 5 ratings.
I’ll be checking back new process on the Nintendo eShop next week and remember to post your welcoming thoughts at the comment section below.
eShop 72 focuses on the latest download releases, both new and classics, appearing on the Nintendo eShop (North America). Showing you how well they’re doing during the first 72 hours on the service from Thursday, September 13 9:00am, to Sunday, September 16 9:00am PDT.
Fractured Soul ($11.99) is the first eShop release and the second title to disable stereoscopic 3D (the first was Bomb Monkey). It was a DS project back in 2004. The development process is similar to the gameplay aspect, switching from one screen (decision) to another in order to progress. Endgame Studios has finally fulfilled their passionate platformer release on the Nintendo eShop with a 4 ½ star status and 30 ratings, 72 hours after launch. Expect a review in a few days.
Heavy Fire: Special Operation ($4.99) is the second eShop release. It’s an on-rails shooter where it features a sniper out in the open at close range. 72 hours after launch it received a 4 ½ star status with 12 ratings. Don’t expect a review.
BOOKSTORE DREAM ($1.99) is a DSiware release and it’s a bookstore simulator. If I was running a bookstore, I want the building to be filled with nothing but copies of The Legend of Zelda: Hyrule Historia. 72 hours after launch it received a 5 star status with 12 ratings.
Finally, MYSTICAL NINJA starring GOEMON ($2.99) is a Virtual Console release starring GOEMON. 72 hours after launch, unfortunately, it only received a 4 star status with 5 ratings.
I’ll be checking back new process on the Nintendo eShop next week and remember to post your welcoming thoughts at the comment section below.
Comments
Re: eShop 72: September 13 – September 16
September 17th 2012, 12:06 pmKeAfan7
This week's update was far better than last week's.
September 17th 2012, 7:17 pm
I was hopelessly wishing that Heavy Fire: Special Operations 3D would at least be decent, in comparison to both of the WiiWare title's. The only differences Teyon made were to incorporate a weapon upgrade system and tack on stereoscopic 3D effects. I haven't seen too many of people's impression's anywhere or gaming reviews either, so I can only base my opinion on screenshots and very vague descriptions of the game. But like Rukiafan stated, at least this week was a much better showing than last.
Last edited by Nintenbro on September 18th 2012, 1:07 pm; edited 1 time in total
Last edited by Nintenbro on September 18th 2012, 1:07 pm; edited 1 time in total
September 18th 2012, 12:42 pm
This week is decent
September 27th 2012, 12:55 pm
It could've been better, but at least it wasn't too bad
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