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Do you have concerns about the open world sandbox approach of Zelda A Link Between Worlds?
October 7th 2013, 11:24 am
On one hand this new approach sounds good, but I am worried that this will cause difficulty balance issues or even take away most of the story driven gameplay
Will the enemies all be the same strength throughout the game or will some be so hard that it'll be impossible early on and will the story take a back seat in exchange for the freedom to choose where to go and in what order you want to tackle the dungeons?
What do all of you think about this?
Will the enemies all be the same strength throughout the game or will some be so hard that it'll be impossible early on and will the story take a back seat in exchange for the freedom to choose where to go and in what order you want to tackle the dungeons?
What do all of you think about this?
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Re: Do you have concerns about the open world sandbox approach of Zelda A Link Between Worlds?
October 7th 2013, 11:37 am
It'll be tough to accomplish without negatively effecting gameplay, but I trust that Nintendo will do things right and the game will be amazing.
- MetroidBlaster
Re: Do you have concerns about the open world sandbox approach of Zelda A Link Between Worlds?
October 7th 2013, 2:57 pm
I worry about difficulty balance issues as well. My worries are either the game will be easy the whole way through or it'll range from snoozefest easy to I want to tear my hair out difficult during the course of the game.
- Elza
Re: Do you have concerns about the open world sandbox approach of Zelda A Link Between Worlds?
October 8th 2013, 3:25 pm
I think that Nintendo will make the game a masterpiece so stop worrying.
- DemonicAdmin
Re: Do you have concerns about the open world sandbox approach of Zelda A Link Between Worlds?
November 14th 2013, 6:09 pm
Its being taken back to its roots of the original Zelda game which is a pretty good thing. No set place to go or way of getting there which is quite nice, just do what you want and go where you want... I think that'll be a nice break from the usual Zelda games that force you down a very linear path.
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